Small Objects Scanner

The Small Objects Scanner is a photogrammetry rig designed to 3D scan objects up to 30 cm tall. The idea for the scanner was conceived following Factum’s work to record the many small fragments from the tomb of Seti I (Luxor) that are dispersed in various museums around the world – it was a time-consuming and laborious process. The end result of this research and development project will be a mechanised photogrammetry rig capable of efficiently recording large numbers of delicate small objects and only a minimal knowledge of photogrammetry will be required to operate the scanner.

Veronica Chorographic Scanner

The Veronica Chorographic Scanner (referred to as the Veronica) is a bespoke 3D scanner designed by Manuel Franquelo Jr. and built in Factum Arte to record faces and objects within a 50 x 50 x 50 cm range. Originally conceived for the anti-ageing industry, the Veronica is specifically designed to capture the fine surface detail of the human face. The technology is not limited to faces – any object that fits within the range of focus and can remain still for 4 seconds may be captured as well. There are currently two versions of the scanner; a ‘mask’ scanner and a ‘bust’ scanner.

Structured White Light Scanning

Structured or ‘white light’ 3D scanners work by analysing the way projected light behaves on the surface of an object. User-friendly and accurate, they are widely used in cultural heritage conservation to produce 3D models of sculptures and other objects. Over the years, Factum has employed a range of white light scanning systems to produce 3D models for its conservation and contemporary art projects.

LiDAR 3D Scanning

LiDAR (Light Detection and Ranging) is a medium- to long-range 3D recording method that uses laser pulses to measure the distance from a scanner sensor to a target surface. The distance is calculated by determining the time it takes for a reflected pulse to be read back into the sensor. LiDAR scanners turn this information into a series of xyz coordinates that are plotted in 3D space as a ‘point cloud’ with often millions of points. This data can be turned into a 3D model – also known as a ‘geometric mesh’ – in further post-processing to join the points (vertices) to each other using edges and planes.

Close-range photogrammetry

Photogrammetry is a 3D recording technique that employs 2D images to create a 3D model of an object or surface. It involves taking hundreds of overlapping photographs of an object from many different angles and processing them using specialised software such as RealityCapture (RC) or Agisoft PhotoScan. The digital 3D model can be used for study or outputted as a physical object via 3D printing or CNC milling.